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Gaming Evolution
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Gaming Evolution
Gaming Evolution
Published by: Nintendo
Developed by: Nintendo
Genre: Puzzle
Players: 10 (up to 4 online)
ESRB: E
Release Date: March 20th 2006
Written by: Tyler Norton





When you think of classics, what comes to mind? Maybe Super Mario or Pong or Millipede or maybe some others. Well, if that’s what you think, you are leaving out one important game that nearly everybody will know. That game goes by the name of Tetris. Hitting the shelves in 1989, Tetris sent the videogame world into the stratosphere and back due to the amount of copies it sold. Statistics say that 9 out of 10 people have played Tetris at one point or time in their lives. For a videogame, this is very impressive. Now 11 years and numerous sequels later, Nintendo has announced the launch of Tetris DS, a modern twist on the classic game. Will Nintendo be able to top the classic or crash and burn miserably? Let’s look at it and we’ll see.

Hopefully most people, if not all, know how Tetris works. Yet what would be a preview without a gameplay section? Tetris is one of the first and most original “Falling-Tile” types of games that set the stage for games such as Puyo-Pop, Pokemon Puzzle League, and Meteos. In Tetris, your job is to arrange falling blocks into a line or pile to make that line disappear. If you let the lines build up though and touch the top, the game’s over and you’ll have to try again. Don’t worry if the blocks that fall (also known as tetrominos) don’t exactly fit. You can rotate them around at 90 degree angles to make them fit. It’s quite simple to master but can get very challenging.



Many people want to know what the touch screen will be used. Not much has been confirmed but leave it to Nintendo to add some twists on a classic. In a mode called “touch” you will use the touch screen to maneuver the game from rotating the blocks to stacking them leaving all control in the touch screen. Not much else has been confirmed about the touch screen and the ability of its use in the other modes.

Tetris DS also offers a new mode called “Push Mode” in which players will fight it out in an ultimate Tetris tug-of-war type game. The theme is to stack up as many blocks as you can while trying to push your opponent over the edge. If you don’t push them far enough, they’ll end up in the red zone. Once their, just a small push will knock them right over. Just be careful, if you stack your blocks up too high, one push and your game will be over…fast. You can only find this mode via Wi-Fi connection though, but still, I’m sure it will be fun.

Along with some of the touch and push mode, there are a lot of other modes you can choose from. These include the classic mode and some modes that have special Nintendo appearances from classic games that include Super Mario Bros., Zelda, Metroid…even Balloon Fight in some instances. A very cool twist that only Nintendo can provide in this type of game. I really want to see how these add-on characters work.



Now one of the coolest, if not the coolest, features in this game is the multiplayer. Tetris DS is Wi-Fi compatible which can allow you to play the game all over the world with people all over the world via a wireless router or a Nintendo USB cord. If you don’t have Wi-Fi access you can simply play someone else in the same room that has the game which still adds a lot of fun.

Visually the game looks okay. The graphics have its ups and downs. The 8 and 16 bit styles for some Super Mario themes is a plus in my books. It really sends you back to the past and you can get lost in the style for quite some time. The vibrant colors are pretty cool as well. They go really nice with the dark backgrounds. The downside is some of the darker areas are a bit harder to see. Plus some of the character themes do get quite annoying after some time. Besides all of that, the graphics are pretty sweet and shouldn’t be much of a let down for modern gamers.



Like many other classic Tetris games, the game should have great replay value. With all the different modes, the game shouldn’t take a day or two to beat. Plus, the Wi-Fi mode should really help a lot. The ability to play anyone, anywhere, anytime is definitely a great feature and trust me, that don’t get old at all. The replay value should be a big boost for this game and hopefully the Wi-Fi connection will help a lot.

Overall, Tetris DS looks really nice. The classic addicting gameplay mixed with some new features and characters will be a nice treat for both old school and next-gen gamers. The graphics are also a nice plus as well. The great colors and retro designs will clearly leave a strong and lasting impression on gamers world wide. Even Wi-Fi has been added to this classic. Now if you ask me, I’m going to be picking up this game right when it hits shelves on March 20th 2006.

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