Jerry BruckheimerDirected By:
Action/Adventure, Science Fiction/Fantasy and AdaptationRelease Date:
May 28th, 2010 (wide)Distributors:
Buena Vista Pictures DistributionNovember 3, 2009
- We, like many of people from the industry, were invited out to Jerry Bruckheimer Films to check out the debut trailer for The Prince of Persia: The Sands of Time. While the movie wont being coming out until May 2010, Disney and Jerry Bruckheimer felt getting the word out early was key to building a buzz surrounding the trailer and upcoming movie. If anyone bared witness to the phenomenon that was Pirates of the Caribbean should know that When Disney and Jerry Bruckheimer get together, magic can definitely happen.
Prince of Persia: The Sands of Time is a videogame adaptation that actually looks to separate itself from the majority of videogame-based movies that always seemed to bomb in theatres. While the central theme behind the movie is wrapped around Prince Dastan (Jake Gyllenhaal) and the Dagger of Time, the supporting cast -- Alfred Molina (Sheik Amar), Gemma Arterton (Princess Tamina) and Ben Kingsley (Nizam)—all bring a unique flare and talent to this picture, which help to flesh out the story and interactions better. Now I am sure you are wondering how I got all that from the trailer and to be honest, there were moments within the trailer where you see interactions between the cast members, which seemed genuine in their own right.
Beyond the Prince and the Dagger of Time, CGI will play a huge part in the visual presentation of the movie. Whether it is entire structures collapsing, or the Prince utilizing the Dagger of Time, CGI acts as the glue holding together the intricate story with the over-the-top action sequences. The idea of having a mini-tornado take the place of the body of someone when they use the Dagger of Time to into “Bullet Time” seems interesting and creepy at the same time. It’s understandable considering the subtitle for the movie is “The Sands of Time”; however the visual effect here just seems a bit too fake; obviously done with computers. This sequence was addressed within the questioning portion and Jerry Bruckheimer stated that that sequences was still a “work in progress”.
Though the movie won’t be a straight adaptation of the Sands of Time videogame from 2003, several elements are taken from the title. Whether it be jumping, climbing up and down walls, or barely avoiding deadly traps, the Prince and viewer will experience all of this together. The platforming gives off a since of realism simply because majority of the stunt work was actually performed by a ripped Jake Gyllenhaal, which keeps the viewer engrossed in the action as oppose to a stunt double doing most of the work. Sword fighting, flirting with the Princess and bantering back and forth between characters all make for some interesting moments within the film.
While I can’t give you a definite reasoning behind how the trailer was cut, I can definitely tell you that Ben Kingsley and Alfred Molina’s roles within Prince of Persia: The Sands of Time are grander that the few seconds of footage from the trailer. The main premise behind the trailer was to get the audience familiar with the Prince and Princess as they trek out on their journey. The official trailer debuts November 3rd and will hit theatres during the showing of 2010 on November 13th.
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