
>Gran Turismo 5 Game Features RevealedAugust 18, 2009 - First and foremost, thanks goes out to
GTPlanet and Black Chamber for stumbling upon this information on Polyphony Digital’s
website and translating it for everyone to read.
Gran Turismo 5 has been announced! Here is the latest information on the game design:
Models Included:- 1,000 vehicles
- 170 Premium new models (full interior modeling, the interior corresponds to vehicle damage)
- 830 kinds of standard model (some are from Gran Turismo 4 that have been carried over to GT5)
Courses- 60 courses confirmed with 20 or more to be revealed
Physical Simulation of Vehicles- Physics system simulation is brand new
- Represented is full fall in vehicles [possibly rollover]
- Damage representation (reproduced in full by real-time collision deformation)
- Faithfully reproducing the behavior of electric cars, i.e. Prius, Insight, hybrid cars and the latest Tesla model
Gameplay ModesArcade
- Single Race
- 2 player battle
GT Mode
- World Map
- My Garage
- Car Dealer
- Tuning Shop (parts, tires)
- Car Washes/Oil Change
- Race Championship (Series system, point system)
- License Test
Online
- Open Lobby
- Text / Voice Chat
- Private rooms
- Online Photo Album
- Online Replay Album
- YouTube replay output
Photo Mode
- Photo Drive (Circuit)
- Photo stage (Stage Photo mode only)
Gran Turismo TV
- Video output to a PSP or PSP Go®
- Progressive Download
- Improved user interface
- Continuous Play for videos
Museums
- The Gran Turismo 5 Prologue version, + more information at TGS
Sound- Custom soundtracks (Use songs from your PS3 hard-drive)
- Dolby Digital 5.1 and 7.1
User Interface- Gran Turismo 5 Prologue, and the same design concept. The icons change color
- Able to track the movement of Cockpit Camera interface (confirmed in full 3-D. The camera can be fully manipulated and you can opt to have your head tracked by the PSEye)
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