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Gaming Evolution
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Gaming Evolution
Gaming Evolution
Published by: Capcom
Developed by: Capcom
Genre: Survival Horror
Players: 1
Rated: M (Mature)
Release Date: June 19, 2007
Screenshots: Link
Amazon: Buy Now!
Written by: Andrew S.









Resident Evil 4 hit the Gamecube back in 2005 and it was a big success. Throwing away the old Resident Evil formula, Resident Evil 4 took the series in a new direction with faster gameplay, tighter controls, and new gameplay. The game was ported to the PS2 later that year, a PC version earlier this year, and now Resident Evil 4 returns once again to a Nintendo console with Resident Evil 4: Wii Edition. After 2 years, does the formula still hold up or does this port come far too late?

Many of you should know Resident Evil 4ís storyline and game mechanics by now but for those who donít, heís a quick overview. In RE4, you play as Leon S. Kennedy, the star of Resident Evil 2, on the search for the presidentís daughter. Leon arrives at a small European village where the presidentís daughter was suspected to be last seen. However as Leon approaches the village, things are not what they seem and is attacked by the local residents. And so begins the long journey to finish the search and rescue and discover the secrets of ancient cult bent on ruling the world.



Resident Evil 4 completely redoes the classic RE formula. The action takes place in a third person perspective with the camera always following right behind Leon. When the aim button is held down, the camera zooms in to an over the shoulder perspective. While aiming, Leon is unable to move so players must choose either to shoot it out or run. Oddly, RE4 doesnít feature full analog controls and requires players to hold down a run button. It might seem odd at first but within a few minutes, it will become completely natural. Also included are context sensitive button presses. Youíll use the A button to leap over fences, kick down doors, etc. Even the cutscenes require you to push buttons or waggle the controller or else youíre dead. After rescuing the presidentís daughter, youíll need to escort her around but itís not as painful as it sounds. You can simply tell her to follow or wait and sheíll duck to get out of the way of your shooting. It actually builds on the dynamics of the game.

Items play a key role in Resident Evil 4. Leon contains an attachť case which he used to hold all his weapons, ammo, and healing items. All items, with the exception of key and treasure items, must fitted within the case. Players must figure out how best to use the limited space, arrange them neatly and decide whether certain items are worth the use of the space. Players will also come across an oddly place merchant. At the merchant, you can buy new weapons, sell items, by more attachť case space, and even upgrade your weapons or increase their fire power or hasten reloading speed.



There are no zombies to be found in this game. The enemies here are much smarter. Theyíre use weapons, attack in groups, and figure out clever ways to get you. Much of the fun in Resident Evil 4 is finding out ways to best use your environment to fight and run away from these foes. If you barricade yourself within a house, the villagers will ladders to get onto the roof, break down doors, and even toss in fire bombs to flush you out. Youíll fight much more than just villagers though. Youíll take on cultists armed with medieval weapons, cloaking insects, and epic bosses. RE4 has some of the best enemies ever in a game.

Now that the basic info is out of the way, itís time to talk about the features of the Wii version. Wii Edition includes the Gamecube graphics, all the exclusive PS2 content and new Wii controls all for a budget price. It should be noted that the PS2 content has all been redone with GCN graphics. For an added bonus, the Wii version is compatible with both the GCN controller and Wii Classic controller allowing you to use the style to your liking. However after using the new Wii controls, you probably wonít want to use the other controllers.



The Wii controls work well, very well. All the buttons and actions have made it to this version without compromise. The Wii controller is specifically used for aiming. A reticule now replaces the handy laser sight in this version. While in aiming mode, youíll use the Wii remote pointing to aim and shoot while the analog stick is used to move the camera. It takes a bit of getting use to but youíll soon be pulling off shots with great speed and accuracy than you had in previous builds. The Wii pointing allows you to have more precision and it moves much faster than the analog stick. This is most evident when deflecting projectiles. Where as in previous versions, you could shoot incoming projectiles out of the air, it would often take too long to line up an accurate. In the Wii version, it's a simple matter of a quick and shoot and then you can go back to shooting down enemies. The reticule remainds on the screen at all times. What this mean is that you can line up a shot while you're moving and then pull out your gun. This was something not possible in other versions of the game.

There are motion controls as well. When aiming, shaking the Wii-mote will reload your gun. While not aiming, swiping the controller used Leonís knife. There is the option of using button presses for both of these commands, but simply swiping the controller is easier and more intuitive. Motion controls also now replace many of the content sensative actions and cutscenes. Instead of twirling the analog stick to escape the grasp of an enemy, simply shake the Wii-mote. During the boulder chase scenes, you once again just shake the Wii-mote.



There is incentive to continue playing after the main quest has been beaten. There are new costumes and weapons to unlock and a professional mode to play through. The Mercenaries mode makes a return where you have to fight off enemies for an allotted amount of time using various characters from the Resident Evil universe. The Separate Ways story from the PS2 version is also found here. In this second quest, you play as Ada Wong and youíll see how her actions connect with the main story.

It goes without saying that Resident Evil 4: Wii Edition is the best version of the game. It includes everything from all previous versions of the game along with new Wii controls which only improve the experience. RE4 holds up surprisingly well after all these years and itís still a treat to play. If you have yet to play RE4, go out and buy it now. If you played it, itís still recommend that you buy this version. Itís really the ultimate package.

9.3/10

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