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Gaming Evolution
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Gaming Evolution
Gaming Evolution
Published by: Capcom
Developed by: Capcom
Genre: Action
Players: 1
Rated: M (Mature)
Release Date: June 19, 2007
Screenshots: Link
Amazon: Buy Now!
Written By: Matthew Prunty







When Gamecube owners first got Resident Evil 4 back in 2005, they were treated to a fresh title and start within the franchise. It was the first actual new chapter within the series to be released on consoles since the so-so release of Resident Evil Zero back in 2003. Gamers were in control of Leon Kennedy (RE2) who has the sole task of rescuing the presidentís daughter Ashley Graham from a weird European cult. No more zombies! Itís all about human cult members who were infected with a parasite. Couple this with new gameplay enhancements; gamers were treated to what is arguably the best chapter within the Resident Evil franchise.

The new found success, couple with more than 1.5 million copies sold worldwide, Capcom decided to release the epic title for the Playstation 2, allowing another group of gamers that chance to experience the future of the series. Within the PS2 version, gamers were treated to a reworked control scheme, gameplay operating at a faster pace, and a dramatic reduction in the amount of puzzles. PS2 owners were also treated to an exclusive weapon and a few bonus missions.



Now with the success of the Wii, Capcom is using this opportunity to open a new generation of gamers to the same great experience that Gamecube and Playstation2 owners have experienced for the past two years. While the Gamecube and Playstation 2 versions were different within their own right, there isnít anything really worthy of looking for within the Wii version. It will incorporate everything gamers have experienced within the previous versions, but with tweaked graphics and gameplay and a different control scheme. To make matters worse, at least half of the Wii-owners out there, already own the Nintendo Gamecube, which makes this title a tougher sale within the next-gen era.

The one thing you canít deny about the Wii version is that the newly-enhanced control scheme works hand-and-hand with the Wii-mote and the adopted gameplay style of RE4. While in-game, the Wii-mote will be utilized to control Leonís weapon aiming and firing. In the previous versions, all his guns had a laser-eye equipped, but now it has been replaced with a circular gun target, often found in titles like Time Crisis. When gamers are looking to reload their weapon, all they would have to do is shake the Wii-mote from side-to-side, but if and when there isnít a weapon equipped, the same side-to-side motion will allow Leon to attack using his knife.

In regards to the Nunchuk, itís used to handle Leonís movement. The ĎCí button can be used to handle the knife movements, which is an alternative to shaking the Wii-mote side-to-side. Just like in the previous versions of the game, there will be a series of gameplay moments. These moments will require you to either press a button, or use the Wii-mote in a certain way to get out danger. An example of this would be when you are in a knife fight with Krauser. During the battle, there will be several instances where the game will either ask you to press the ĎAí or ĎZí button, or even jerk the Wii-mote to the side in order to roll out of the way, or just avoid an opposing attack.



There is no denying the fact that Wii owners will be treated to a well-aged addition to the Resident Evil series, but should realize that they shouldnít get their hopes up on this title being an entirely new venture, exclusively for the Nintendo Wii. As it stands, this title is slated for release mid-June 2007. For those who never played RE4, should go ahead and pick it up.

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Gaming Evolution
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