Developer: Ubisoft Romania
Genre: Flight Action
Rated: T (Teen)
Release Date: November 17th, 2006
Also on: Wii
Written By: Andrew S.
Blazing Angels: Squadron of World War II hit the Xbox, Xbox 360, and PC back in March and received mediocre reviews. Despite its critique, Ubisoft had decided to continue the franchise. In keeping with console traditions, Ubisoft will be releasing Blazing Angels for both the Nintendo Wii and Sony Playstation 3 with new and enhanced gameplay.
Blazing Angels tells the story of an elite American flight squad known as; you guess it, the Blazing Angels. Even before the US enters the war, the squad volunteers to aid the British to battle against the German Luftwaffe in the Battle of Britain. From that point, the squad receives greater recognition and is dispatched throughout all the theatres of war. In Blazing Angels, youíll battle through the skies of London and Africa, defend Pearl Harbor and take part in the Battle of Midway. You aid in the liberation of Paris and finally off to Berlin. Itís not clear how the squad gets dispatched around the world so quickly or how they pull of Forrest Gump and take part in every major battle exactly when it happen, but regardless the Angels have a lot of dogfighting to do.
Graphically, Blazing Angels was one of the most graphically impressive games on both the Xbox and Xbox 360. Using dynamic lighting, motion blur, and realistic environments, Blazing Angels really draws you into the experience. While up high in the air, it will appear that plane is moving slower than it appears, but once it drops altitude, the ground will be rushing beneath the plane at blazing speeds. The game goes to high levels to make it look as close to the battles as possible.
Missions will consist of dogfighting, bombing raids and air-to-ground assaults. Blazing Angels incorporates a simplistic command system. Each mission with be accompanied by a maximum of three of wingmen at a time. They can be ordered to attack, defend, or regroup. Each wingman also has his own special ability. Dogfighting will be a pretty standard affair with combat similar to most flight games. Whatís new about Blazing is its lock-on system. Targets can be locked which will always keep the camera focused on them. This means that steering the plane may have to be done so at awkward angles, but the lock on system will help keep track of your intended target.
The Wii version will be a port of the Xbox version. Ubisoft will make full use of the Wii remote. Both the Wii remote and nunchaku will be used separately for different types of rolls. Sadly, the Wii version will not contain online. It is not yet known if Ubisoft will be added any other content to the final product.
The PS3 version will be a port of the Xbox 360 version. Along with the entire single player game, the PS3 version will contain online modes with to 16 players just like the 360 one. It will also contain new extra missions and flight controls that make use of PS3ís tilt functions.
Blazing Angels: Squadrons of WWII is set to launch alongside both systems. If youíre looking for a good flight game or just have to have a WWII game all your major consoles, Blazing Angels is a good start.
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