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Gaming Evolution
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Gaming Evolution
Gaming Evolution
Published by: Nintendo
Developed by: Nintendo
Genre: Platformer
Rated: RP (Rated Pending)
Players: 1
Release Date: TBA 2007
Written By: Matthew Prunty

What would a E3 Expo be without some sort of Mario title breaking out of its mold. Well with E3 2006 coming and going, we have yet another Mario title reinventing the platforming genre. No, Iím not talking about Super Mario 128, but Super Mario Galaxy. And as one of the key titles, it utilizes the Wii remote and nunchuck to full potential.

Super Mario Galaxy is seen as a little bit of the old mixed with a little bit of the new. You retain some of Marioís classic moves like his double and triple jumps, which were made famous in the Nintendo 64 classic, Super Mario 64. Within Galaxy, you will utilize the nunchuckís analog stick to control Marioís movement. The A button will control his jumps, and to use a new stick-like attack Mario can wield, simply shake the Wii remote from side to side. When you walk up to objects, you can simply press the B button, which will allow you to interact with them. And to pay homage to Crash Bandicoot, Mario has a spin like move in which he holds out his arms while spinning. To perform this move, either shake the nunchuck or the Wii remote from side to side.

The gameplay is pretty simple, but with a few twists. Your job is to blast form one mini-planet to the next. As you fly to each planet, you may have to complete one of many different tasks. These tasks can range form defeating a particular enemy on that level, or simply knocking fruit off the trees. But once the task is complete, a giant star appears, and waving the Wii remote (or nunchuck) back and forth, will allow you to blast off to the next location.

In terms of visuals, Super Mario Galaxy is one of the best-looking Wii titles demo-ed at E3. Though it doesnít capture gamerís eyes and hearts through realism, it uses vivid coloration, gameplay and stylized landscaping to make up the difference. Seeing Mario blast form one planet to the next on a giant star is very fluid and high paced. For the most part, the demo ran a constant frame rate, with little to no problems at all. The camera did pose a small problem, depending on how you turned Mario when on one of the planets, but besides that this title is one pleasurable site.

Already, Galaxy looks to be the flagship title that everyone was expecting from Super Mario 128. With engaging gameplay and controls, vivid colors and immersive landscapes, Mario is certainly blasting off to yet another realm of gaming superiority.

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