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Gaming Evolution
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Gaming Evolution
Gaming Evolution
Published by: Sega
Developed by: Sega
Genre: Platformer
Rated: RP (Rating Pending)
Release Date: TBA
Written By: Matthew Prunty

Sonic is back and ready to kick some Arabian butt. Unlike previous Sonic titles, you actually have a plot to the game, which is a nice addition. It seems that a few pages from the Arabian Nights have disappeared and itís up to Sonic to get them back. At this point itís too early to tell whether Sonic is riding solo in this adventure, but based on the demo played, that seems the case.

Sonicís appearance isnít getting a complete overhaul like with the PS3/Xbox 360 version. Sonic is an updated version to him within the Sonic Adventure titles. The surrounding landscapes are enriched with detail and vivid coloration, and there is a true sense of speed within this title, which was lacking within the Sonic Adventure series. But one drawback to the visual department would have to be the special effects. Though still a work in progress, some didnít match up with the action, and others were just were non-existent.

The control setup is quite easy and involving at the same time. Gamers are required to hold the Wii remote sideways, with your left hand positioned by the D-pad and your right hand by the numbered buttons. Within the level we were playing, it mostly consisted of rails and running down paths, so you will be doing a lot of steering from left to right via the Wii remote to keep him on the rails, to attack his enemies, and to perform jumps. When hopping from rail to rail, you will utilize the number 2 button to jump. Depending on how hard or light you press the button, Sonic and jump at different heights. To perform mid-air attacks, you will simply press the jump button while in mid-air and then move the Wii remote up or down (depending on location of enemy) to attack. You can also perform a speed burst, which looks out of this world, when you collect enough orbs.

When you take a step back and look at this title, youíll see that Segaís latest Sonic is close to being complete without too many problems. The control setup is very responsive and invigorating once you get use to them. The package is pretty solid. A little more variety and nice polish job, Sonic Wild Fire can become a strong title for Nintendo within 2007. Looks like the third-party developers are truly stepping up to the plate.

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Gaming Evolution
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