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Gaming Evolution
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Gaming Evolution
Gaming Evolution
Published By: Sony Computer Entertainment
Developed By: Insomniac Games
Genre: Platformer
Players: 4 Players Co-op
Rated: Everyone 10+ (Crude Humor, Fantasy Violence, Language)
Release Date: October 18, 2011
Screenshots: Link
Amazon: Buy Now!
Written By: Marcus Prunty

November 2, 2011 - ďMr. Zurkon doesnít need bolts, his currency is painĒ. The Ratchet & Clank series has been synonymous with Sony and the PlayStation brand ever since the days of the PlayStation 2. With ever new iteration within the series, developer Insomniac Games has taken the action and platforming to new heights, which canít be said about other series. Therefore, itís not shocking at all that Ratchet & Clank: All-4-One is once again that great game that we have come to expect from Insomniac Games. This time around, Insomniac tackles co-op mode through the full game, which marks the first time this has happened on the PlayStation 3. While this change to a co-op multiplayer style is a drastic departure from previous titles, All 4 One pulls it off pretty well.

The game starts off with Qwark believing he has won an award and our heroes are accompanying him while telling him it is not right to accept an award he didnít earn. Once they get to Luminopolis, they realize it was a trap set by Dr. Nefarious that ends up backfiring on him. Due to the unfortunate event taking a turn for the worst, you end up on an alien world with someone new pulling the strings and wondering who it could be. This is how you end up with the foursome that you can play with to try to save the day.

This is where the good ole Ratchet & Clank gaming elements begin to take place. All 4 One is platforming at its best. That is combined with the usually comedic element that you have to have in a Ratchet & Clank game. The other aspects that are a ďmust haveĒ are the many puzzles you have to solve, the full screen epic battles with robots and other creatures as you jump all over these amazing environments. The graphics of the game are amazingly done. The environments are big and spacious and have great depth making you feel like you are on these worlds. The visuals due take a backseat somewhat due to the intense four-player co-op action, however the visual presentation still carries the signature of developer Insomniac Games. The sound design for this game is also on par with all other ratchet games to date. The voice acting is superb and you can tell everyone from previous Ratchet & Clank games reprised their roles. In the heat of battle the music picks up, the explosions and various laser and projectile weapons used by you and your friends as well as the enemies are palpable.

Playing with three other players either locally or online is an amazing thing. Insomniac Games took what they did in Ratchet: Deadlocked and got it right this time around. They started with two players and added 2 more. They opted to create the best multiplayer experience possible by including both local and online co-op. Instead of having a moveable camera, Insomniac Games decided to utilize a fixed camera which gives all the players the same perspective within the game. While all of these inclusions enhanced the experience, they also brought about setbacks to the experience; especially the fixed camera. Its good in that were all looking at the bosses and enemies from the same angle thus making it a bit easier to know where everyone is focusing. It is bad in that a fixed camera does not allow for all the free roaming that we experience in the previous Ratchet & Clank games. The fixed camera also does not allow you to aim at each enemy the way you would in other games and causes many cheap deaths. Instead of the camera, adjusting to where you are going so you can see around yourself better it is fixed so you can walk right off the sides of ledges and fall or jump to your death. While most people feel thatís a deal breaker I call it a slight annoyance that once you realize how the camera is and what it does and doesnít do, you wonít have that many cheap deaths.

I will also admit something that most people may notice in that there is a lack of a story. In all honesty, I didnít know what the point of the game was at first; you start joining forces with Nefarious and Qwark to stop a monster and then you begin a journey to go after a new secret boss but they really do not give too many reasons why. The story starts to become clearer once you get towards the end of the game. I didnít notice any of this as I was playing because the game is so action packed and fast paced that I was too busy trying to survive and blast all the enemies and pick up those bolts so I can buy my weapon upgrades. So for the most part you will not care or worry too much about your motivation for being on a certain area or level.

In addition, the weapons are great, Mr. Zurkon makes his return, and I just love the heck out of him. He was one of the first weapons I bought and upgrade. I would drop him just to hear all the funny things and taunts he would say whiles he was helping me kill all the baddies. The combustor makes its returns as Ratchets go-to weapon after his massive wrench he wields. Another weapon that I found myself falling in love with was the Critterstrike. Which; when you attack an enemy with this weapon, it turns it into a warthog/pig. I bought my copy of Ratchet & Clank All 4 One from so I got a game perk that when I used this weapon instead of the warthog/pig it turned all the enemies into T-Rex, which was pretty cool. Another weapon that I liked was the Blitzer, which allows you to fly across the screen, equip with gloves attacking the enemies by smacking them. Insomniac Games always goes over the top when it comes to the weapons in these games and we love them for that. There are plenty more weapons to choose from; those were just some of my favorites. The first thing you do is purchase the weapons, and then you can buy extra ammo, make them more powerful, and make them elite which is the strongest they will get.

The game took me around 10 hours to complete, however it could take even longer if you are trophy hunting as your play. Ten hours is the sweet spot when it comes to action/platforming titles this generation. When you factor in the replayability of the title, whether alone or with others, your purchasing of Ratchet & Clank: All 4 One is well worth the full price. Thereís nothing worse than paying $60 dollars for a game thatís between 4-8 hours long and doesnít offer anything else to the experience. Thatís simply a rip-off in my opinion. You can play a single player games alone offline or you can play online and have people join you whenever they feel the need. If you have problems with people joining you, you can always use the find a game option and choose who you want to join depending on what level their playing at that moment. You can drop out of the game whenever you want as well, which is a nice feature if people just want to play for an hour or so. The graphics and sound design for the game are top notch and a credit to Insomniac games, who released 2 blockbuster games within a month of each other, the other one being Resistance 3.

Although the camera can be a hassle at times, it does not ruin the experience or the game. The online co-op can also be annoying as some of the players that will join you do not focus on playing the game and are too busy screwing around. If this starts to annoy you, all you have to do is click start go to member list and kick them out of the game. Insomniac learned a lot from Ratchet: Deadlocked and came out swinging. Although this game is different from Ratchet & Clank Future: A Crack in Time and Ratchet & Clank Future: Tools of Destruction, this is a solid title that is worthy of being a part of the franchise. If youíre a big fan like me and canít live without your Mr. Zurkon, or youíre just looking for a great co-op experience that you and your friends can get into try this game out. I guarantee you wonít be disappointed.


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