Sony Computer EntertainmentDeveloped By:
Ready At Dawn StudiosGenre:
M for Mature (Blood and Gore, Intense Violence, Nudity, Sexual Content)Release Date:
September 13, 2011Screenshots: LinkAmazon: Buy Now!Written By:
Marcus PruntySeptember 24, 2011
- Finally, is what I was thinking when I first heard of this bundle coming to the PlayStation 3. Finally is the feeling I had once I saw these games in all their glory. God of War: Origins Collections contains the two PSP games - Chains of Olympus and Ghost of Sparta - that serve as the prequel and in between games that fill in the gaps in Kratos’ epic story not told within the PS2 and PS3 titles. Now you would think that porting games over from a handheld to a graphics powerhouse like the PS3 would not work that well, however Ready at Dawn; the developers behind these PSP titles, created the games which such high quality that moving them over to the PlayStation 3 wasn’t that difficult. With the addition of trophies, high definition visuals; as well as stereoscopic 3D, these games feel like full fledge PS3 experiences.
Chains of Olympus is the prequel to the original God of War game. In this title Kratos is saved by Ares and is paying him back by working for the Gods of Olympus. It opens with him fighting the Persians and even chasing a Basilisk down ending in an epic God of War type boss battle. Chains of Olympus controls are very similar to the first two God of War games. So those favorite combos that you were spamming in those titles will work here as well. The enemies are tweaked a little bit, but still feel familiar from the two PlayStation 2 games. As you progress through this story you will get more insight into how Kratos became the man we all love. The new weapon of choice in Chains of Olympus is the gauntlet, which brings about a welcome change from using Kratos’ tried and true Blades of Chaos.
The second game in this collection is Ghost of Sparta, which is another masterpiece created by Ready at Dawn and takes place between God of War 1 and 2. The events within Ghost of Sparta pick up right after the demise of Ares within the first God of War title. Kratos is now the new God of War and is plagued by even more visions of not just his wife and child whom he murdered while doing the bidding of the gods, but a new one of an old woman sick laying on a stone. Since this is not a memory but a vision he believes he can change this and sets off for the legendary city of Atlantis and as the game progresses he ends up back home in Sparta and eventually goes up Thanatos who is the god of death.
Geez how many gods are there lol, you have Hades god of the underworld but I guess you need one specifically for death. I will admit I never heard of Thanatos till I played this game. During the constant enemy battles you will notice a feature in this game that was use in God of War which allows Kratos to be covered in blood. Technically this feature was first used in the PSP version of Ghost of Sparta; to which God of War III amplified. The new weapon in Kratos arsenal this time around is the Arms of Sparta, which is a spear and shield. With this new weapon you are able to throw the spear at enemies from far away as well as get up close and personal with the same weapon. The shield can also be used as an offensive weapon. When I got the Arms of Sparta I loved it, it actually made me feel like I was in the movie 300, and I used them a lot. Like in the previous game, new magic spells as well attacks are gained in this game. One of the most important ones is Thera’s Bane, which is like Rage of Sparta in the third God of War game. It adds fire to the blades of Athena and is also needed to open doors and destroy objects.
All in all these games are advancements in the story of Kratos, as well as you’ll see hints of new gameplay aspects implemented within God of War III. In Chains of Olympus, the basilisk I mentioned was one of the few really gigantic boss battles that we have come to know and love in the God of War series. In Ghosts of Sparta, Ready at Dawn fixed this omission and threw in a lot more boss battles that made us reminiscent of the console games. The addition of the quick time event prompts being placed on the sides of the screen instead of in the gameplay is reminiscent of God of War III. The visuals are stunning if you never knew these were originally PSP titles. While the graphics are not as epic as God of War III, they are better than the first two games in the franchise. The audio is amazing, as well all the voice acting. The background music fit in with the franchise’s dramatic effects. These two titles were two of the best visually games ever created for the PSP. Bonuses like costumes, documentaries and even challenge rooms allows these two titles to fit right in with their fellow God of War game brethren.
The move over to the PS3 also gave these two titles something they were missing on the PSP and that are the right analog stick for dodging and the L2 and R2 buttons for magic and special abilities. Epic and grandiose are two words that can be used to describe the God of War franchise. These two words definitely can be use to describe these two games that Ready at Dawn created; which proved that the studio can stand toe-to-toe with the likes of Sony Santa Monica and Polyphony Digital. There are hours of gameplay here so if you do not already own these games on PSP, it is a must have for your God of War collection and a must play if like me, you did not have a PSP to enjoy these titles.9/
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