Ubisoft / DC StudiosGenre:
Platformer Release Date:
March 24, 2005 Written by:
Although it is simply a direct port of Rayman 2: The
Great Escape, it has this charm about it. Something
that it brings to the table by just being portable.
Something that adds to the whole package. I am glad to
say that, although Rayman DS is a port, it's a port of
an exceptional game, and a darn good platformer to
boot. I hope to touch on the game's high and low
points throughout my review, and I hope this helps you
in your decision to buy or not buy this game.
The game, being a direct port, follows the Rayman 2's
story to the nail. But that isn't really a bad thing. Rayman DS' story is centered around the game's main character Rayman, who, in his quest to save his friend "Globox", must defile an evil gang of robot pirates, and their leaders in order to save Rayman's world, and return it to it's former grandure.
But the story's elements don't stop there at with the
cliche, "hero vs. villian" concept - it adds a
lighthearted, somewhat foul mouthed side kick. A
flying toad named Murphy, which helps to lessen the
dark tones the story presents. - Although he adds
little to the overall story he is an amusing elemt
that adds to the experience.
Even though Rayman DS' plot isn't amazing, or ground breaking in anyway. It's expected of a port of a game that was released in 1999. It isn't much, but it's befitting. Rayman for the DS doesn't really need a deep story to get it's point across.
This isn't really what I would call a high are for Rayman DS. It sticks to the Rayman 2's dosile sounds, and whimsical tunes but there isn't much to them. The music is nice, but nothing I would turn the speakers up on my DS to hear, it's simply a nice addition. Like many things in Rayman DS, it is befitting to the overal ambiance the game gives off. That doesn't really excuse the fact that the music is somewhat muffled, on the DS iteration of Rayman.
Another love it/hate it situation is the sound. On one hand Rayman's panting, energy throwing, and swimming sound effects sound great. But then you have odd sounds that are present when one character speaks to another character. - Put your hand over your mouth, say wallet 10 or so times, and there you have the sound effect DC Studios used when porting Rayman to the DS. Why they couldn't use a simple beep to convey that a conversation is going is beyond me
All in all, some good aspects some bad. Take it or leave it, personally I don't listen to much of a game's music while playing, so it affects my overall play experience little. One of the most important parts for platformers, is also one of this game's biggest flaws.
To put it simply, these controls are lacking. They could have used a little spit and polish during the porting transition. The Dpad is the worst part. It forces you to stay in a continuous run for the entire game, which leaves little room for precision jumping,
which is a crucial aspect for every 3D platformer. It should have taken a memento from Super Mario 64 DS, and had the "walk" function, where you had to press a certain button while using the Dpad, to run.
One of the game's triumphs is the addition of it's touch screen analog. Unlike in Super Mario 64 DS, Rayman's touch screen analog is stuck on a certain point on the screen, but it can be adjusted so it best fits your hand. I found it to work much better with
this function than it's Dpad, and I think future 3D platformers should incorperate the "sticky" touch screen analog feature.
Like with the music catagory, some places excell - while some fail. The Dpad is horrible, but the touch screen analog compensates for the Dpad's less than stellar performance.
A pretty good platforming romp from our good friend Rayman. The game is lacking in a few areas, but it also does quite well for itself in other areas. It's pretty even ground when discussing the game's pros, and cons.Pros:
- Touch Screen Analog
- Various Crisp Environments
- Some Nice Sound Effects
- Lighthearted Story
- Lots Of Stages
- Some Muddy Areas
- Sometimes Muffle sound
- Some Bad Sound Effects
- Straight Port
Both sides weight in pretty heavily, so it's a touch call when saying if it's worth your cash.To Buy Or Not To Buy?
Like I said, tough call. If you already have Rayman 2 for another system it's simply not worth it, this is only a tad better than the Ps1 iteration. But it fails to meet PC/N64/DS/Ps2 standards. But if you're a newbie to Rayman 2, I suggest you pick this one up. It is a fun little title, and it will take a while for you to complete the game.7/
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