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Gaming Evolution
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Gaming Evolution
Gaming Evolution
Published by: SEGA
Developed by: SEGA
Genre: Action
Release Date: Fall 2005
Written by: Lisa S.

Any Sonic fan knows that games featuring this blue hedgehog are well-known for their fast-paced levels with Sonic running at top speeds. These titles always prove to be a blast, allowing players to run through loops, bounce off springs and walk up near-vertical walls. With that being said, those who never got to play Sonic games on Sega’s consoles definitely missed out on a lot of platforming fun. However, there's no need to feel left-out! Sonic Rush, the upcoming Sonic title for the Nintendo DS, is an attempt to revisit the old-school Sonic gameplay by having the blue speedy hedgehog in a 2D side-scroller.

Sonic loves to run through loops!

With Sonic going back to his roots, the gameplay of Sonic Rush couldn’t look more fun. The gameplay of Sonic Rush will consist of Sonic destroying enemies and collecting rings, in addition to the traditional elements already mentioned above. Sonic also sets out on a scavenger hut to collect emeralds, yet another element from the past. These emeralds hold great power and it’s up to Sonic to get them before the emeralds get into the wrong hands!

Sonic Rush will utilize the dual-screened setup, but in a different way than previous platformer titles already have. This is due to the fact that it seems the bottom screen isn’t going to revolve around using a stylus. In fact, the main purpose of dual-screen use for Sonic Rush is to have the action spread out on two screens, allowing more exposure of the current level so players can see farther ahead of them. After all, since Sonic runs so fast it’s easy for players to have a hard time seeing what’s in front of Sonic at all times. Unfortunately, running so blindly can sometimes cause some cheap deaths. In order to fix such a problem, Sonic will sometimes be placed on the top screen so players can then see what they are coming up against on the bottom screen.

Having two screens will help in displaying more of the level at once.

As it seems to be the case for many current and upcoming Nintendo DS titles, Sonic Rush features a combination of 2D and 3D action. Most of Sonic Rush’s gameplay will be 2D, but a few things such as character models and boss battles will be done in 3D. For example, the E3 trailer of Sonic Rush showed Sonic fighting a boss with the camera in third person view. It’s unknown if all the boss fights will be done in 3D, but having Sonic Rush feature both 2D and 3D gaming may introduce new features gamers will see in future side-scrollers.

Many gamers wonder if famous partners like Tails and Knuckles will be making an appearance in Sonic Rush or not. Even though that hasn’t been confirmed, we do know that Sonic isn't going to be the only hero in this upcoming Sonic title. Sonic Rush introduces a new character to the franchise who goes by the name of Blaze the Cat. Blaze will also be a playable character with a different storyline than Sonic. The idea of having multiple characters with their own story is the same idea used in Sonic Heroes (Nintendo GameCube) and has replay value written all over it.

Sonic sure can jump high!

Sega will also be adding mini-games to Sonic Rush. Even though it's possible that these mini-games may use the touch screen feature, the adventure mode of this game seems to be stylus-free. However, the fact that players can play the game as Sonic or Blaze and mini-games can be unlocked proves that Sonic Rush is going to have a lot of replay value to consider. Sonic Rush seems to be a promising adventure title and should make Sonic fans proud. With Sonic Rush's ability to use both 2D and 3D gameplay elements, Sonic Rush is coming to the Nintendo DS this fall to tell gamers that side-scrollers aren’t dead yet.

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