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Gaming Evolution
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Gaming Evolution
Gaming Evolution
Published By: Namcao Bandai
Developed By: Ninja Theory
Genre: Action
Players: 1
Rated: RP (Rated Pending)
Release Date: October 2010
Screenshots: Link
Written By: Marcus Prunty






June 22, 2010 - While visiting Namco Bandai we got to play one of their new games called Enslaved. Enslaved is being developed by Ninja Theory; the developing geniusís behind Heavenly Sword, and takes place in a post-apocalyptic New York. As of right now, the title is slated for an October 2010 release for both the Xbox 360 and the PlayStation 3 consoles. In a similar manner to Ubisoftís 2008 Prince of Persia, Ninja Theory takes an interesting approach to cooperative gameplay within their title. There is a girl named Trip who uses a magic headband to bind her life force to this enormous muscle bound guy known as Monkey. Once bound together, both characters share one life. If Trip or Monkey were to parish in combat, both characters die. So they become very dependent on each other for survival and must utilize the other person's skills in order to complete their end goal.



Trip is the brains of the operation, while Monkey is the brawn. While Trip and Monkey are now bound to one soul, Monkey doesnít hesitate to show how he really feels about Trip and her actions that have thrusted Monkey into a world of death and destruction. This is a deal out of necessity and not wants. As the player, you control monkey who tends to run and climb and act like a bit of a monkey. Both characters have their attributes that help aid the other character. Trip can do scouting and show mines to Monkey that he wouldnít normally see, and she can also use an EMP blast that stuns the enemy bots that are all over the world the game resides in.

The fight strategy for the game is pretty simplistic in that there are heavy and light strikes, as well as special moves and ranged abilities. Defeating the enemy robots gives off orbs which you can collect to acquire new abilities. The environments you traverse are vast and colorful, showing strong similarities to Heavenly Sword. While it always depends on the end users, we were informed that the story within the game can be completed in around 8-10 hours. Namco Bandai also has plans for DLC in the future, though no details were given as to what we can expect to expand on the vast universe within Enslaved.



Though itís obvious be looking at the gameplay, Enslaved uses the Unreal 3 Engine. Tripís facial features are very reminiscent of Nariko from Heavenly Sword, whereas Monkey is almost the spitting image of Lazarevic from Uncharted 2: Among Thieves. Not sure if these 2 people were the basis of what they designed the characters around or if weíre seeing more then is really there. Each character uses the other as a decoy to distract the enemies to advance in the story. The emphasis on platforming and action gives this game a lot of promise as playing this kind of co-operative tit for tat gameplay is interesting and hope it stands up. I canít wait to play the full game to see if itís as complete an experience as I hope it will be.


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